Challenge Clock /

Playgames field tools · version / date / reset

Daily Red reset time. Match your version first.

Compare the website you use with its published reset rule. See UTC and your chosen local date, then copy a version label so a friend or guide starts with the same context.

01 · Identify your version

For browser-local editions, choose the timezone used by that browser. Selecting a timezone here does not change the game's clock.

No game, account or uploaded file is accessed.

02 · Published reset basis

Calendar date · —
—
Time until stated reset
—
UTC date—
Selected local date—

Next boundary, expressed in UTC:

Preview only. Check dates to create a version label.

03 · Match before following a guide

Same date. Different challenge.

Players have reported different teams on websites showing the same challenge number. These pages describe different implementations and reset bases. Check the actual URL first; a shared date or “Day 3” label alone cannot identify a team.

Published claims, checked 2026-10-14 07:08 UTC+8. Backend reset/gameplay not independently tested.
Website / versionStated resetVersion boundary
amoi current entry00:00 UTCThe current entry differs from the archived local-date code. Its live team and deployed date-to-team mapping have not been independently verified.
daily-red.com browser editionBrowser-local midnightThis is a different browser implementation from the amoi FireRed entry. Matching dates do not establish identical teams.
dailyredgame.org browser editionBrowser-local midnightIts published browser-edition rules are not proof of the original FireRed version or identical daily teams.
dailyredpokemon.com browser editionBrowser-local midnightA different simulation and species pool can produce a different team on the same calendar date. Backend/gameplay behavior is untested here.