Prehistoric Farm / manual expedition planner
Prehistoric Farm material requirements: evidence & limits
These Prehistoric Farm material requirements are not a verified recipe database. Public sources explain why a manually entered support tool is useful to test, while conflicts and missing original evidence prevent reliable prefilled requirements.
Evidence checked October 14, 2026. The sources below were actually read in the browser. Current original-author and player-video access was limited by verification challenges; no game was played for this release.
- Existing 34-creature fossil tracker
The visible tool provides per-species counts, period filters, completion marks and device-only progress. Its page refers to October 11 observations; that is the publisher’s evidence claim, not our independent game test. A separate counter alone is not a market gap.
- Existing single-target coin planner
The visible product accepts current coins and one target price, then shows an arithmetic gap. It also documents conflicting Bronze Shovel prices. This planner does not copy those prices or estimate farming time.
- Prehistoric Farm quest tables and locations
The page contains Clara, Kai, Raptor X and Yara task sequences and map links. Its quantities, permanent-key and pity statements were not verified against current original HUD or author evidence. We do not prefill them.
- Raptor X acquisition evidence boundaries
This guide, marked checked October 12, names a reported route while explicitly noting missing inventory/dialogue evidence and an unestablished live recipe. Its route references the quest table above, so the two sites are not independent confirmation of material quantities.
A concrete material-count conflict
The quest table describes three Dunkleosteus eggs as nine fossils, while the fossil tracker lists four-piece Devonian sets. We have not resolved the difference by version or gameplay. No fixed value from either source is used in the tool; enter the requirement you actually see.
What the experiment adds
The read tools already cover multi-species counts and one-target coin budgets. The experiment here is reserving the same user-entered inventory across ordered goals and exposing conflicts. A current original player request for that exact workflow was not obtained. This is a usable small experiment, not proven demand or profit.
What we cannot calculate
No drop rates, egg probabilities, boss pity, key consumption, optimal upgrade order, quest completion or game account state is established here. The arithmetic follows only your confirmed manual choices. Public guide existence does not establish that any specific recipe is current.